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Medium #system-design·June 21, 2026

System Design Interview Cheat Sheet: Core Concepts and Trade-offs

This article serves as a concise, one-page reference for essential system design concepts, components, and numerical facts. It's designed to help engineers quickly review foundational knowledge before a system design interview, covering key architectural elements and crucial trade-offs. The cheat sheet aims to distill complex topics into easily digestible points for rapid recall.

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Introduction to System Design Fundamentals

System design interviews often assess a candidate's ability to think critically about large-scale distributed systems. This cheat sheet provides a structured overview of common concepts, helping to build a solid foundation. Understanding these fundamentals is crucial for designing scalable, reliable, and performant systems.

Key System Components and Considerations

  • Load Balancers: Distribute incoming network traffic across multiple servers to improve responsiveness and availability.
  • Caching: Store frequently accessed data closer to the user or in faster memory to reduce latency and database load.
  • Databases: SQL vs. NoSQL considerations, horizontal vs. vertical scaling, CAP theorem implications.
  • Message Queues: Decouple services, buffer requests, and handle asynchronous processing for resilience and scalability.
  • Distributed Systems Concepts: Consistency models, fault tolerance, consensus algorithms (e.g., Paxos, Raft).
  • APIs: REST, GraphQL, gRPC design principles and trade-offs.

Scalability and Performance Metrics

Understanding basic numbers and metrics is vital for back-of-the-envelope calculations during system design. These include latency figures for various operations (e.g., memory access, disk I/O, network round trips) and throughput expectations. Concepts like QPS (Queries Per Second) and latency are critical for capacity planning.

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Numbers Every Engineer Should Know

Memorizing orders of magnitude for common operations (e.g., L1 cache reference ~0.5ns, network round trip within same datacenter ~0.5ms, disk seek ~10ms) helps in making quick architectural decisions and understanding performance bottlenecks.

Architectural Trade-offs

System design is fundamentally about making trade-offs. Decisions often involve balancing consistency vs. availability (CAP theorem), performance vs. cost, complexity vs. maintainability, and strong consistency vs. eventual consistency. Recognizing these trade-offs and articulating their impact is a hallmark of good system design.

system design interviewcheat sheetscalabilityarchitecturedistributed systemstrade-offscomponentsperformance

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